The quantitative hiding-prefix chain in the actual typed game #
Every earlier reported question prefix propagates from Hide to Introspect. The error depends quadratically on the number of remaining chain edges and linearly on the actual ordered-edge count, with no answer-cardinality loss.
Stated in a bipartite model (Phase 4 of planning/mipco-track.md): the state is a model Ψ,
the measurements MA are in the first player's algebra and MB in the second's, and the
estimates are the first player's state distances Ψ.stateSqNorm. The model enters only through
aux_agreement_estimate, same_side_via_common_other and hiding_chain_uniform, each of which
takes it explicitly, so the second player's chain (TypedPrefixChainBob.lean) is the same argument
in the swapped model Ψ.swap, whose state distance Ψ.swap.stateSqNorm is the second player's.
The actual next path edge and the loop at its later endpoint compare
the two Alice prefix measurements with loss 8 |E| ε.
Every prefix present at Hide j is close to the same Introspect prefix
on Alice's side, through the actual hiding chain and its consistency loops.
Malformed answers are included as the none outcome throughout.