Exact game and PCC transport of quotient answers between coordinate types #
The strategy transport of the soundness direction, reindexedStrategy, is stated in a bipartite
model (Phase 4 of planning/mipco-track.md): it relabels the answers of a projective strategy of
the quotient game along the answer equivalence (BipartiteModel.ProjStrat.relabel), in the same
model, and keeps its value (reindexedStrategy_value). Each of its effects is the original effect
at the pulled-back answer (reindexedStrategy_PA_op, reindexedStrategy_PB_op), through
POVMIn.map_equiv_op and BipartiteModel.ProjStrat.relabel_PA_op/relabel_PB_op.
Effects of a relabelled strategy #
These belong with POVMIn.map (MIPRE/Foundations/Measurement.lean) and ProjStrat.relabel
(MIPRE/Foundations/ModelStrategy.lean), and are here until those modules are next rebuilt.
Relabelling a POVM along an equivalence of its outcomes: the effect of an outcome is the original effect of its preimage.
A relabelled first-player effect is the original effect at the relabelled question and answer.
A relabelled second-player effect is the original effect at the relabelled question and answer.
Equations
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Instances For
Carry a projective strategy to the concrete coordinate numbering, in the same model: its answers relabelled along the answer equivalence.
Equations
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Instances For
A reindexed first-player effect is the original effect at the pulled-back answer.
A reindexed second-player effect is the original effect at the pulled-back answer.
Equations
- One or more equations did not get rendered due to their size.
Instances For
Carry the same honest operators to the concrete coordinate numbering.
Equations
- One or more equations did not get rendered due to their size.