Tensor powers of permutation strategies #
Paper II, Claim II:3043 and the completeness half of thm:repetition (II:11103), in the
direct form of the plan (planning/aldous-lyons-track.md, Phase 2): a perfect Z-aligned
permutation strategy commuting along edges for a tailored game G gives one for the product
G.repeat k, its k-th tensor power.
slot i : Matrix ι ι ℂ →ₐ[ℂ] Matrix (Fin k → ι) (Fin k → ι) ℂ,M ↦ 1 ⊗ ⋯ ⊗ M ⊗ ⋯ ⊗ 1withMin thei-th factor, an algebra map; onℂ^{m^k}after reindexing,slotE. It sends signed permutation matrices to signed permutation matrices (isSignedPerm_slot, the Kronecker closure of Claim II:3043 in the form needed here) and diagonal matrices to diagonal ones; the images of two different slots commute (commute_slot_slot); and the product of the slots of a family is its tensor product (prod_slot_finRange).PermStrategy.repeat S k: the observable of the variable(i, v)ofx⃗(varEquiv) isslotE i (S.U xᵢ v). Its measurement atx⃗is the tensor product of the coordinates' measurements (proj_repeat), the factors of the Fourier transform commuting and being regrouped by coordinate.PermStrategy.proj_mul_eq_zero_of_value_eq_one: in a perfect permutation strategy, a rejected pair of answers to an edge is never produced,P^x_a P^y_b = 0.value_repeat_eq_one: the tensor power of a perfect strategy is perfect.PermStrategy.comap: a permutation strategy pulled back along a map of questions that preserves the lengths, the edges and the acceptance on the edges; at questions where the lengths differ, which carry no edge, the observables are the identity. With it,HasPerfectZPC.repeat_doubled: a perfect strategy for the doubled game gives one for the doubled product, which is the formTailoredVerifier.HasPerfectZPCreads.
Slot embeddings #
The entries of 1 ⊗ ⋯ ⊗ M ⊗ ⋯ ⊗ 1.
The slot embedding M ↦ 1 ⊗ ⋯ ⊗ M ⊗ ⋯ ⊗ 1, M in the factor i: an algebra map.
Equations
- MIPRE.Tailored.slot i = AlgHom.ofLinearMap { toFun := fun (M : Matrix ι ι ℂ) => MIPRE.tensorFamily (Function.update (fun (x : Fin k) => 1) i M), map_add' := ⋯, map_smul' := ⋯ } ⋯ ⋯
Instances For
A product of slots, one per coordinate of a duplicate-free list.
The product of the slots of a family, in order, is its tensor product.
A slot of a signed permutation matrix is a signed permutation matrix.
Reindexing a square matrix is the algebra equivalence reindexAlgEquiv.
The slot embedding into the matrices on ℂ^{m^k}.
Equations
- MIPRE.Tailored.slotE m i = (↑(Matrix.reindexAlgEquiv ℂ ℂ (MIPRE.Tailored.powEquiv m k))).comp (MIPRE.Tailored.slot i)
Instances For
Perfect permutation strategies produce only accepted answers #
On an edge, P^x_a P^y_b is its own Xᴴ X: the two projections commute.
On an edge, the probability of a pair of answers is nonnegative.
A perfect permutation strategy never produces a rejected pair of answers on an edge.
The tensor power of a permutation strategy #
The k-th tensor power of a permutation strategy, for the product game: the observable
of the variable (i, v) of x⃗ is S.U xᵢ v in the i-th tensor factor.
Equations
- One or more equations did not get rendered due to their size.
Instances For
The tensor product of the coordinates' measurements, on ℂ^{m^k}.
Equations
- S.tensorProj k x a = (Matrix.reindex (MIPRE.Tailored.powEquiv S.m k) (MIPRE.Tailored.powEquiv S.m k)) (MIPRE.tensorFamily fun (i : Fin k) => S.proj (x i) (a i))
Instances For
The variables of x⃗ regrouped by coordinate: a permutation of all of them.
The measurement of the tensor power is the tensor product of the coordinates' measurements.
A product of two tensor products is zero when one coordinate's product is.
The tensor power of a perfect permutation strategy is perfect.
Pulling a permutation strategy back along a map of questions #
The lengths at y are those at φ y.
Instances For
A permutation strategy pulled back along φ: at a question with the lengths of its
image, the observables of the image; elsewhere the identity. The hypothesis is that the edges
of G' join such questions and are sent to edges of G.
Equations
- One or more equations did not get rendered due to their size.
Instances For
A perfect strategy pulls back to a perfect strategy, when the acceptance on the edges
of G' is implied by that on their images.
The doubled product #
A perfect ZPC strategy for the doubled game gives one for the doubled product: the
tensor power of the strategy for G.doubled, read at (p, x⃗) on the questions
(p, x₁), …, (p, x_k).